Posts Tagged ‘Advertising’

Tuesday, 11 November 2008

Epuron advert: will make you smile

Every once in a while I come across something that just makes me smile. Today, courtesy of Ad Goodness, it comes in the form of an advertisement for the German energy firm, Epuron.

I don’t want to give anything away, so just watch it… and then watch it again.

[Read more →]

Tuesday, 28 October 2008

Real men don’t drink and drive

As we rapidly approach the season of merriment, so too we will start seeing the annual public service advertisement campaigns demonstrating in increasingly graphic ways all the bad stuff that can happen when we drink and drive.

When flicking through my feeds earlier today I happened across this clever little poster campaign by Russian Bear Vodka.

Russian Bear Vodka

[Read more →]

Monday, 26 May 2008

An exciting new challenge with Inbox Digital

Inbox Digital

A week from today, on Monday 2 June, my life will be taking a slightly new direction as I begin working for digital marketing agency, Inbox Digital.

Inbox are an award-winning digital marketing agency specialising in online advertising and viral marketing. They have an impressive list of clients including names such as Vodafone, BMW, Panasonic and AOL.

[Read more →]

Wednesday, 30 April 2008

Tips for reducing Flash file size for online advertising

Adobe Flash

When developing MPU and banner advertising in Flash, designers have to work within strict file size limits. Publishers usually limit the initial load to 30k or 40k (which doesn’t get you much) and sometimes allow a subsequent polite download of a further 50k or 60k (which doesn’t get you much more).

Below are some of the techniques and rules that designers should follow in order to reduce and minimise the file size of their Flash animations.

Avoid bitmap images

Try and use as few bitmap images and graphics as possible. Instead use vector graphics imported from Illustrator or drawn natively in Flash. Vectors have a much smaller footprint than bitmaps and are easier to manipulate and animate too.

[Read more →]